Server Concept: PvE-C server with PvP flavours and Raid restrictions. Active admins with good knowledge and experience. Mature focused environment for RP, PvP, Clan War and Event addition. Public Arenas, Merketplace, Community events. Expandable content with polls and ability to test before something is added as explicit version. Server Host Location and Time zone (Neterlands). Server is Reset manually with Annotations.
Server Features
PvP all day long. Purge Restricted time for the evenings. Character Remains in game while Offline (when you log off). Items are dropped on death and people can loot your corpse. Everybody can interact with Crafting Tables placed on open field along with Unlocked chests. Doors, Gates, Chests and Vaults can prevent unwanted guests sneaking your stuff. Thrall and Pet hunger system along with diet is enabled. Max Clan size 6. Food pot has increased range. More ideas and balances are coming. Player Driven Economy and Marketplaces. Along with many more features.
Rates
Retail mix Increased Harvest 3x Increased XP rates ~2x Increased Warpaint and Oil duration Decreased Resource and NPC respawn time Decreased Friendly Fire and Thrall damage done to Players Decreased Thrall, Pet and Crafting timers along with many more flavour changes.
Mods Applied
Vanilla game, no plans for Mod.
Server Rules
Common sense rules which do not encumber the player experience.